namespace UnityEngine.UI
{
    /// <summary>
    /// Blur effect mode.
    /// </summary>
    public enum BlurMode
    {
        None = 0,
        FastBlur = 1,
        MediumBlur = 2,
        DetailBlur = 3,
    }
    /// <summary>
    /// Desampling rate.
    /// </summary>
    public enum DesamplingRate
    {
        None = 0,
        x1 = 1,
        x2 = 2,
        x4 = 4,
        x8 = 8,
    }
}